Monday, November 17, 2014

Chronica Feudalis: Updated Mentor List

I did a series of Chronica Feudalis mods a while back, but I realized I never shared the updated table. This is what I used below for the game, balanced to be compatible with the blue version of the book.

Image via DeviantArt

An updated Mentor list for the revised (blue) version of the rules. I added some items or item choices, changed a couple skills from core, and added a couple altogether new mentor categories. Some of these deviations were made with my upcoming campaign in mind, so your mileage may vary.

While it isn't spelled out in the book, assume that equipment from the same mentor type doesn't stack. Taking Knight, Knight, Knight may make you a terrible force in battle, but you don't get three horses for having done so. Your specialization gives you higher skills than anyone else, but you get fewer skills and less variety in equipment for having done so. 

Everyone has the option of a free knife / dagger (d4) at character creation.

Mentor
Taught Skills
Gifted Tools
Archer
Aim, Dash, Sense
Longbow (d8) or crossbow (d10), quiver of arrows (d10)/bolts,  Gambeson or leathers (d4)
Artisan
Entice, Sense, Will
Toolkit (d6), purse (d6)
Clansman
Brawl, Fend, Strike
Handaxe (d6) and Roundshield (d10) or Longaxe (d10), Half-helm (d4), Boots (d6), hardened leather cuirass (d6)
Courtier
Command, Deceive, Entice
Expensive outfit (d6), purse (d6)
Doctor
Command, Heal, Will
Surgeon’s kit (d6), bandages (d4)
Guard
Fend, Sense, Will
Spear (d8), round shield (d10), leather jerkin (d4)
Hunter
Aim, Hide, Hunt
Bow (d6), quiver of arrows (d10), snare trap (d4)
Knight
Fend, Ride, Strike
Helm (d6), horse (d20), mail hauberk (d8), kite shield (d12) and arming sword (d8) or Longsword (d10)
Merchant
Deceive, Entice, Ride
Cart (d8), mule (d10), purse (d6)
Minstrel
Dash, Entice, Perform
Drum, flute, harp, or lute [pick one] (d8)
Monk / Friar
Dash, Sense, Will
Robes (d6), stylus and ink (d6)
Noble
Command, Will, Ride
Expensive outfit (d6), horse (d20), purse (d8)
Nun
Entice, Heal, Will
Habit (d6), prayer rope (d4)
Outlaw
Fend, Hide, Strike
Hand weapon (d6)[choose one], Dark Cloak (d6), Gambeson / Leathers (d4)
Peasant
Brawl, Dash, Sense
a hand tool [pick one] (d6), hard shoes (d6)
Priest
Command, Entice, Perform
Holy text and device (d6), vestments (d6)
Prostitute
Deceive, Entice, Perform
Provocative dress (d6), uncomfortable shoes (d6)
Sailor
Boat, Brawl, Swim
Map (d6), rope (d6)
Soldier
Dash, Fend, Strike
battle axe or spear(d8), boots (d6), coif/ half-helm (d4), leather cuirass (d6) round/heater shield (d10)
Thief
Climb, Sneak, Steal
Dark cloak (d6), lock picks (d6), soft shoes (d6)

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